Iconoclasts [game]

Iconoclasts [game]

WHAT A LETDOWN, THIS GAME ISN'T EVEN TERRIBLE BUT IT'S THE ULTIMATE LESS THAN THE SUM OF IT'S PARTS GAME. THE SETTING AND STORY HAD AMAZINGLY COOL ELEMENTS BUT FOCUSED ON A BUNCH OF SIDE STUFF THAT FIZZLED OUT, THE GAMEPLAY HAD A BUNCH THAT FELT GREAT BUT TOO MUCH PROGRESSED BY WALKING IN A RANDOM ROOM YOU'D ALREADY VISITED TILL A NEW DOOR OPENED FOR NO PARTICULAR REASON, THE TWEEK SYSTEM SEEMED LIKE SOME COOL CAVE STORY THING BUT BASICALLY NEVER MATTERED BEYOND SPINNING THE WRENCH LONG ENOUGH TO CHARGE IN ONE BUTTON PRESS. I FEEL LIKE I LIKE EVERY INDIVIDUAL PART A TON BUT TOGETHER IT'S ALL MEH.

PS. I LOVE THE STORY CONCEPTUALLY, BUT LIKE, THERE WAS LIKE 10 UNNECESSARY ELEMENTS AND I FEEL LIKE AT SOME POINT I REALLY LOST TRACK OF WHAT BLUE EYES DID AS OPPOSED TO EARTH SEEDS AND I HAVE ONLY THE BAREST UNDERSTANDING WHAT THE LAST BOSS WAS BUT REALLY LIKE HIS NONVERBAL ANGER AT THE PLANET'S GAS GAUGE BEING VERY LOW.

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